What is Galactikitties?
Galactikitties is a game developed by myself and two other Drexel University students as a side project, with the goal of releasing a polished and well designed product.
Players control a yarn ball in space, and must catch cats and send them through a portal to safety, all while avoiding dangerous space debris, such as asteroids and satellites that will send the cats flying.
Galactikitties was developed in the Unity Game Engine, using the C# language.
What was MY role on the project?
I was added onto the team for Galactikitties development about halfway through the development process, in September, 2013, and joined on as a developer and the new producer for the project. As a developer, I spent time finding bugs within the game, along with helping to design and develop extra game modes for the game. As a producer, I spent time developing plans for how and when to ship the game, along with planning out tasks for the team to complete in order to reach the final product.